Leviathan Protocol Ocean Battle
A structured technical video prompt for a photorealistic ocean battle between an airborne hero and a massive water humanoid colossus in a violent storm.
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reference_lock: main_character: source: "@Image1" context: "face reference" instructions: - preserve exact face, hairstyle, facial structure, outfit silhouette, and body proportions - single character only, no duplicates - realistic human anatomy sea_monster: source: "@Image2" context: "sea monster reference" instructions: - preserve exact anatomy, silhouette, scale, translucent water body, and vortex core - no mutation or redesign - realistic movement weight visual_style: rendering: "Photorealistic CGI, ultra-detailed ocean simulation, cinematic realism, natural motion blur" color_palette: [steel blue, charcoal gray, deep ocean black, cold white] atmosphere: "Violent storm ocean, heavy mist, crashing waves, whirlpools, spray, fog, destruction" environment: location: "Massive open storm ocean beneath dark overcast skies" elements: - violent waves - rotating vortices - airborne mist and spray - collapsing wave walls - large whirlpools subjects: hero: description: "Tactical airborne hero based on @Image1 wearing a black tactical jacket" motion: "Realistic flight inertia, fabric and hair movement, dynamic stabilization" colossus: description: "Massive humanoid sea entity based on @Image2" structure: - translucent ocean-water body - internal vortex currents - turbulent water circulation - gigantic whirlpool lower body interaction: "Massive splashes, runoff, mist displacement, wave turbulence" physics: - realistic ocean and splash physics - flight inertia and momentum - dynamic mist and cloth movement - vortex pressure distortion - heavy collision force - airborne water particles sequence_timeline: - shot: "SHOT 01 — THE APPROACH" camera: "Rear tracking shot above violent waves" action: "Hero accelerates toward the distant Colossus as spray and mist trail behind; creature rapidly grows larger" - shot: "SHOT 02 — THE ENGAGEMENT" camera: "Wide orbital tracking shot" action: "Hero performs aggressive evasive maneuvers around the Colossus as massive water arms strike the ocean" - shot: "SHOT 03 — THE CHARGE" camera: "Medium aerial tracking shot" action: "Hero rapidly ascends into storm clouds, stops mid-air, and charges a concentrated energy attack" - shot: "SHOT 04 — THE STRIKE" camera: "Fast first-person dive into the Colossus core" action: "Hero crashes into the vortex center, triggering a massive ocean explosion, shockwave, and vortex implosion" - shot: "SHOT 05 — THE AFTERMATH" camera: "Extreme aerial wide shot" action: "Hero hovers above the battlefield as massive ripple waves expand and the storm gradually stabilizes" negative_prompt: - low quality - blurry or washed-out image - unrealistic water or waves - character or creature inconsistency - changing face or hairstyle - duplicates or extra limbs - broken anatomy - unstable proportions - incorrect vortex - unrealistic movement or physics - weak splash interaction -