地铁打斗场景电影感
A complex JSON-structured prompt for a handheld close-combat fight sequence inside a subway car, featuring an orange-haired woman.
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{
"model": "seedance-2.0",
"task_type": "generation",
"task": "generate_video",
"priority": {
"primary": "手持近身格斗串行在行进地铁车厢内 — 年轻女性用橙色头发使用杆子、座椅、狭窄空间体操拆解多名男性攻击者,然后毫不畏惧地走开",
"secondary": "随意支配 — 身材差异,对蛮力毫不费力的精确,无动于衷的后果仿佛什么都没发生"
},
"reference": {
"use_reference": "<<image_1>>",
"description": "年轻东亚女性,齐肩亮橙红色头发,白色有线耳机,深色飞行员夹克内搭白色T恤,蓝色修身牛仔裤,靴子 — 精瘦运动型身材,冷静中性表情;攻击者:3–4名不同身材的男性 — 一名穿黑色夹克的瘦子,一名壮硕胡子穿灰色连帽衫,一名穿深色大衣的大型,一名穿卡其裤"
},
"sound": {
"type": "diegetic only",
"layers": [
"地铁车厢摇晃声和车轮在轨道上尖叫声,持续低沉隆隆声",
"锐利撞击砰砰声 — 拳头和靴子打在身上,深沉肉感撞击",
"金属杆锵锵声 — 手和身体撞击扶手",
"布料撕裂和摩擦声 — 夹克在扭打时摩擦",
"沉重身体撞击塑料座椅和地板,空洞砰声",
"耳机在攻击间隔垂挂点击夹克拉链声",
"模糊广播通知声从扬声器渗出"
]
},
"camera": {
"type": "handheld tracking, tight interior coverage",
"height": "shoulder level ~150cm, drops to hip level during ground exchanges",
"movement": "reactive handheld — follows the woman's movement through the car, quick pans on strikes, slight push-ins on impacts, pulls back for acrobatic beats, stabilizes for aftermath wide shot"
},
"environment": {
"setting": "interior of a moving subway car — blue molded plastic seats, chrome grab bars and poles, overhead fluorescent panel lighting, ad posters and route maps on walls, sliding doors with dark windows",
"lighting": "harsh overhead fluorescent — cool white, unflattering, creates hard shadows under brows and jawlines, specular glints on chrome poles, warm orange spill from tunnel lights streaking past windows",
"atmosphere": "confined, claustrophobic, rattling — car sways and lurches during the fight"
},
"action": {
"phase_1": "0:00–0:03 — woman stands near door with earphones in, one attacker grabs her shoulder from behind; she reacts instantly, pivots",
"phase_2": "0:03–0:08 — explosive close-quarters combat — she uses the grab pole as leverage for an aerial kick, sends the first attacker into seats, engages second attacker with rapid strikes and a headbutt",
"phase_3": "0:08–0:12 — fight escalates to multiple opponents — she blocks, counters, uses tight space to advantage, slams one man into the door, knees another, grapples using overhead bars",
"phase_4": "0:12–0:15 — all attackers are down on seats"
}
}
机器翻译 — 实际生成作品的是原文提示词。