迷你世界真人登山
Generates a cinematic scene where a realistic hiker walks through a fully blocky Minecraft-style forest environment.

Prompt
建立一個電影式 Minecraft 風格螢幕截圖,顯示一位孤獨的真人徒步者背對鏡頭穿越茂密方塊森林。人物應保持寫實而非體素化:一位成年男性從背後觀看,穿著淺米色寬邊登山帽、柔和青綠色短袖襯衫、深灰色短褲、黑色登山鞋和大型黑色背包,稍微左側中心位於泥土和石頭小徑上。將整個環境轉換為由方塊組成的鮮明 Minecraft 世界:高方形樹幹帶像素化樹皮、方塊樹冠、兩側階梯狀草泥岸、方塊灰色石頭方塊、像素化高草,以及蜿蜒的棕色泥土和鵝卵石方塊小徑通向遠處。使用明亮中午陽光穿過樹木、強烈斑駁陰影、飽和綠色、方塊白雲可見透過樹冠的藍色天空、高細節、廣角冒險遊戲構圖、寫實光線配體素幾何,無文字、無 UI、無浮水印。自訂主體為 {argument name="main subject" default="成年男性徒步者"},服裝為 {argument name="outfit" default="米色登山帽、柔和青綠色 T 恤、深灰色短褲、黑色背包"},環境為 {argument name="environment" default="茂密 Minecraft 森林小徑"},光線為 {argument name="lighting" default="明亮中午陽光配斑駁陰影"},相機視圖為 {argument name="camera view" default="後視、眼平廣角鏡頭"}。
機器翻譯 — 實際產出作品的是原文 prompt。
原文 Prompt
Create a cinematic Minecraft-style screenshot of a lone real human hiker walking away from the camera through a dense blocky forest. The person should remain realistic rather than voxelized: an adult man seen from behind, wearing a light beige wide-brim hiking hat, muted teal short-sleeve shirt, dark gray shorts, black hiking shoes, and a large black backpack, centered slightly left on a dirt-and-stone trail. Transform the entire environment into a vivid Minecraft world made of cubes: tall square-trunk trees with pixelated bark, cubic leafy canopies, stepped grassy dirt banks on both sides, blocky gray stone cubes, pixelated tall grass, and a winding path of brown dirt and cobblestone blocks leading into the distance. Use bright midday sunlight filtering through the trees, strong dappled shadows, saturated greens, blue sky with blocky white clouds visible through the canopy, high detail, wide-angle adventure-game composition, realistic lighting with voxel geometry, no text, no UI, no watermark. Customize the subject as {argument name="main subject" default="adult male hiker"}, clothing as {argument name="outfit" default="beige hiking hat, muted teal T-shirt, dark gray shorts, black backpack"}, setting as {argument name="environment" default="dense Minecraft forest trail"}, lighting as {argument name="lighting" default="bright midday sun with dappled shadows"}, and camera view as {argument name="camera view" default="rear view, eye-level wide shot"}.