
3×3 cinematic storyboard contact sheet from one input image
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Analyze the entire composition of the input image. Identify every key subject present (whether a single person, a group/couple, a vehicle, or a specific object) and their spatial relationships/interactions.
Generate a coherent 3x3 grid "Contact Sheet" showing 9 different shots of exactly these subjects in the same environment.
You must adapt the standard cinematic shot types to fit the content (for example, if it is a group, keep the group together; if it is an object, frame the whole object):
Row 1 (establish the context):
Extreme Long Shot (ELS): the subject looks small within a vast environment.
Long Shot (LS): the complete subject or group is visible top to bottom (head to toe / wheels to roof).
Medium Long Shot (American shot / three-quarter): framed from the knees up (for people) or a 3/4 view (for objects).
Row 2 (core coverage):
4. Medium Shot (MS): framed from the waist up (or the central core of the object). Focused on the interaction/action.
5. Medium Close-Up (MCU): framed from the chest up. An intimate framing of the main subject.
6. Close-Up (CU): tight framing on the face or the "front" of the object.
Row 3 (details and angles):
7. Extreme Close-Up (ECU): macro detail with intense focus on a key feature (eyes, hands, a logo, texture).
8. Low-angle shot (looking up / worm's eye): looking up at the subject from ground level (spectacular/heroic).
9. High-angle shot (looking down / bird's eye): looking down on the subject from above.
Ensure strict consistency: the same person/object, the same clothing and the same lighting across all 9 panels. Depth of field should vary realistically (background bokeh in the close-up shots).
A professional 3x3 cinematic storyboard grid containing 9 panels.
The grid presents the specific subject/scene from the input image across a comprehensive range of focal lengths.
Top row: wide environmental shot, full view, 3/4 crop (knees up).
Middle row: waist-up view, chest-up view, face/front close-up.
Bottom row: macro detail, low angle, high angle.
All frames have photorealistic texture, consistent cinematic color grading, and correct framing for the specific number of subjects or objects analyzed.
Machine-translated — the original is what produced this result.

















