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16-bit Retro Game Character Conversion Prompts

16-bit Retro Game Character Conversion Prompts

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Prompt (horizontal scroll action style):
Recreate this [{argument name="character description" default="Girl wearing a cloak"}] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition: Horizontal scroll action, collect donuts while advancing, get donuts for 100 points, stage is inside a dark castle

Prompt (horizontal RPG battle style):
Recreate this [{argument name="character description" default="Girl wearing a cloak"}] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition:
Horizontal RPG battle screen
Confront a donut monster, swing a sword to attack, background is by the lake, character name is "{argument name="character name" default="Tsuno-chan"}", display character name and HP at the bottom of the screen, command menu, damage, and HP with realistic numbers.

Prompt (adventure game style):
Recreate this [{argument name="character description" default="Girl wearing a cloak"}] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition: Adventure game conversation screen, character bust-up in the center, date and weather in the top right, location name in the top left, command menu and dialogue window at the bottom, dialogue "{argument name="character name" default="Tsuno-chan"}[{argument name="dialogue" default="Is it snack time yet?"}]", background is the living room

Machine-translated — the original is what produced this result.

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How to use this prompt

Copy the prompt and paste it into Nano Banana Pro. Keep the composition, lighting and style terms as written — they are what produced this result. Swap the subject or scene details to make it yours, keep the aspect ratio, and attach the reference images the prompt mentions if any. Regenerate two or three times; the strongest version is usually not the first.