
16-bit Retro Game Character Conversion Prompts
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Prompt (horizontal scroll action style):
Recreate this [{argument name="character description" default="Girl wearing a cloak"}] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition: Horizontal scroll action, collect donuts while advancing, get donuts for 100 points, stage is inside a dark castle
Prompt (horizontal RPG battle style):
Recreate this [{argument name="character description" default="Girl wearing a cloak"}] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition:
Horizontal RPG battle screen
Confront a donut monster, swing a sword to attack, background is by the lake, character name is "{argument name="character name" default="Tsuno-chan"}", display character name and HP at the bottom of the screen, command menu, damage, and HP with realistic numbers.
Prompt (adventure game style):
Recreate this [{argument name="character description" default="Girl wearing a cloak"}] as a 16-bit video game character and place the character in a 2D 16-bit platform video game.
Game screen composition: Adventure game conversation screen, character bust-up in the center, date and weather in the top right, location name in the top left, command menu and dialogue window at the bottom, dialogue "{argument name="character name" default="Tsuno-chan"}[{argument name="dialogue" default="Is it snack time yet?"}]", background is the living room
Machine-translated — the original is what produced this result.

















