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Opus Commands Twelve Agents

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Opus 5.5 runs as commander, splits the mission into tasks and squads
CODE squad on Sonnet 5.5 writes endpoints, refactors auth, migrates the db
TEST squad on Haiku 5.5 runs unit, e2e and load tests
DOCS squad on Haiku 5.5 writes changelog, api docs and release notes
OPS squad on Sonnet 5.5 handles staging, health checks and canary rollout
REA reverse-engineers any legacy module into a spec before a squad touches it
every agent reports one line, the commander never reads raw output
Opus 5.5 holds the release gate and waits for all 12 reports
JEV routes micro-forks in milliseconds

Rebuild my Claude Code setup around this tree:

1. Run the main session on Opus 5.5 as a commander: it plans, assigns and approves, it never writes code.
2. Split work into 4 squads: CODE and OPS on Sonnet 5.5, TEST and DOCS on Haiku 5.5, 12 agents total.
3. Every agent reports a one-line structured result. Raw logs never enter the main session.
4. Before any squad touches legacy code, run REA on it first and have the squad build from the spec, not the old files.
5. Add one rule to CLAUDE.md: nothing ships until every squad has reported and the commander opens the release gate.
6. Route deterministic forks (squad choice, model choice, retries) through JEV.

Show me every change as a diff first. No edits until I say go.

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如何使用這個 prompt

複製 prompt 貼進 opus-5.5。分鏡結構、鏡頭運動與時間點請照原文保留,那是產出這個結果的關鍵;只改主體、場景或風格用字讓它變成你的,並附上 prompt 提到的參考圖。第一次生成若跑偏,優先刪短 prompt,而不是再加指令。