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Golden Hour Japanese Temple

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build a 3d environment in threejs and render a smooth, sharp 1 minute cinematic video of it. 10 good spots, 7 seconds each, and every shot starts close up and then pulls back to reveal the scene

golden hour please. make it look as real as possible and really focus on the light and shadows. match the reference images as close as you can, try to iterate until you reach 99.9%

everything has to be code, no assets. the only exception is the background music: find a free cinematic track online that you didn't make yourself and use it

put real effort into the details, 2x more than you think is enough. that includes the floor and the ground, it has to look good from above too. light and shadows have to be clean with zero flickering

verify and then iterate. keep improving until it's really that close to the references and don't stop before, even if it takes days

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複製 prompt 貼進 opus-5.5。分鏡結構、鏡頭運動與時間點請照原文保留,那是產出這個結果的關鍵;只改主體、場景或風格用字讓它變成你的,並附上 prompt 提到的參考圖。第一次生成若跑偏,優先刪短 prompt,而不是再加指令。