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Golden Hour Japanese Temple

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build a 3d environment in threejs and render a smooth, sharp 1 minute cinematic video of it. 10 good spots, 7 seconds each, and every shot starts close up and then pulls back to reveal the scene

golden hour please. make it look as real as possible and really focus on the light and shadows. match the reference images as close as you can, try to iterate until you reach 99.9%

everything has to be code, no assets. the only exception is the background music: find a free cinematic track online that you didn't make yourself and use it

put real effort into the details, 2x more than you think is enough. that includes the floor and the ground, it has to look good from above too. light and shadows have to be clean with zero flickering

verify and then iterate. keep improving until it's really that close to the references and don't stop before, even if it takes days

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プロンプトをコピーして opus-5.5 に貼り付けます。ショット構成・カメラワーク・タイミングは原文のまま残してください。それがこの結果を生んだ要素です。被写体・舞台・スタイルの語だけを差し替え、プロンプトが参照画像に触れていれば添付します。最初の生成がずれたら、指示を増やすよりプロンプトを短くしましょう。