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Golden Hour Japanese Temple

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build a 3d environment in threejs and render a smooth, sharp 1 minute cinematic video of it. 10 good spots, 7 seconds each, and every shot starts close up and then pulls back to reveal the scene

golden hour please. make it look as real as possible and really focus on the light and shadows. match the reference images as close as you can, try to iterate until you reach 99.9%

everything has to be code, no assets. the only exception is the background music: find a free cinematic track online that you didn't make yourself and use it

put real effort into the details, 2x more than you think is enough. that includes the floor and the ground, it has to look good from above too. light and shadows have to be clean with zero flickering

verify and then iterate. keep improving until it's really that close to the references and don't stop before, even if it takes days

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复制提示词粘贴到 opus-5.5。分镜结构、镜头运动与时间点请按原文保留,这是产出该结果的关键;只改主体、场景或风格用词让它成为你的,并附上提示词提到的参考图。第一次生成若跑偏,优先缩短提示词,而不是再加指令。