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Custom motion graphics template

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Create a 15s motion-graphics film explaining {{PRODUCT}}. HyperFrames + GSAP, no voiceover, no footage. Style: paper-light canvas, marker notes that draw on, real physics, huge kinetic type, hard light/dark switches, a new idea every 1.5–2 s, a sound on every hit. COPY: read {{POSITIONING_DOCS}} first. {{ONE_LINER}} For {{AUDIENCE}}. {{WHAT_IT_DOES}} Name what the product learns, never the abstraction. RULES - No chrome (scrubber, timecode, fps, headers). No animator jargon on screen ("squash", "stagger", "easing"...). Every word speaks to the buyer. - No invented results: no %, multipliers, customer names or figures. - Never use: {{BANNED_WORDS}}. - Logo: real mark {{LOGO_FILE}} + "{{PRODUCT}}" in {{WORDMARK_FONT}}; never a boxed logo file. CRAFT - Colours {{COLOR_CANVAS}} / {{COLOR_INK}} / {{COLOR_ACCENT_1}} / {{COLOR_ACCENT_2}}; notes in the accents; dark mode = charcoal matching the palette. - Fonts {{BRAND_FONTS}}; Anton for kinetic type; Caveat handwriting via stroke-dashoffset. - Real easing, squash/stretch, stagger, overlap, onion skin, smear, follow-through. Check the HyperFrames registry first. Set every from-state at t=0 (seek-safe); never cover an exit. One primary move per transition; no generic push/slide/rotate-swing. - Music in sections: drums drop on the dark switch and while the ball is airborne, slam back on the type and the logo. SFX: pops, pen scribbles, whooshes, logo sub-hit. CC0 or generated only; log sources. Master -14 LUFS, -2 dBTP, re-measured after AAC encode.

✨ Générer Publication d’origine Ouvrir dans Hitboard

Comment utiliser ce prompt

Copiez le prompt dans opus-5.5. Gardez la structure des plans, les mouvements de caméra et le timing tels quels : c’est ce qui a produit ce résultat. Ne changez que le sujet, le décor ou les mots de style, et joignez les images de référence mentionnées. Si le premier rendu dérive, raccourcissez le prompt plutôt que d’ajouter des consignes.