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Custom motion graphics template

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Create a 15s motion-graphics film explaining {{PRODUCT}}. HyperFrames + GSAP, no voiceover, no footage. Style: paper-light canvas, marker notes that draw on, real physics, huge kinetic type, hard light/dark switches, a new idea every 1.5–2 s, a sound on every hit. COPY: read {{POSITIONING_DOCS}} first. {{ONE_LINER}} For {{AUDIENCE}}. {{WHAT_IT_DOES}} Name what the product learns, never the abstraction. RULES - No chrome (scrubber, timecode, fps, headers). No animator jargon on screen ("squash", "stagger", "easing"...). Every word speaks to the buyer. - No invented results: no %, multipliers, customer names or figures. - Never use: {{BANNED_WORDS}}. - Logo: real mark {{LOGO_FILE}} + "{{PRODUCT}}" in {{WORDMARK_FONT}}; never a boxed logo file. CRAFT - Colours {{COLOR_CANVAS}} / {{COLOR_INK}} / {{COLOR_ACCENT_1}} / {{COLOR_ACCENT_2}}; notes in the accents; dark mode = charcoal matching the palette. - Fonts {{BRAND_FONTS}}; Anton for kinetic type; Caveat handwriting via stroke-dashoffset. - Real easing, squash/stretch, stagger, overlap, onion skin, smear, follow-through. Check the HyperFrames registry first. Set every from-state at t=0 (seek-safe); never cover an exit. One primary move per transition; no generic push/slide/rotate-swing. - Music in sections: drums drop on the dark switch and while the ball is airborne, slam back on the type and the logo. SFX: pops, pen scribbles, whooshes, logo sub-hit. CC0 or generated only; log sources. Master -14 LUFS, -2 dBTP, re-measured after AAC encode.

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How to use this prompt

Copy the prompt and paste it into opus-5.5. Keep the shot structure, camera moves and timing as written — they are what produced this result. Change only the subject, setting or style words to make it yours, then attach any reference images the prompt mentions. If the first render drifts, shorten the prompt rather than adding more instructions.