
Consistent Game Character Expansion
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{argument name="aspect ratio" default="3:4"} vertical aspect angle. Use the uploaded character as the reference character. Draw it in the center.
The output should be {argument name="number of people" default="five"}.
Design new characters that appear in the same game as the reference character.
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[Most Important]
Strictly maintain the art style of the reference character.
Maintain the worldview of the reference character.
Maintain the color design of the reference character.
Maintain the design philosophy of the reference character.
Ensure they work as characters from the same work.
Do not make the image overly detailed with unnecessary effects or dust. Do not clutter the screen. Adding particles is taboo. Do not overly detail the clothing design. Avoid excessive decorations.
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[Prohibitions]
Do not reuse the reference character's face.
Do not reuse the reference character's hairstyle.
Do not reuse the reference character's hair color.
Do not reuse the reference character's eye shape.
Do not reuse the reference character's bangs.
Do not reuse the reference character's personality.
Do not create color-variant characters.
Do not create designs like sister characters.
Make clothing different from the character's clothing. New design.
Change the color from the character's clothing. New design.
Make it immediately recognizable as a different person.
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[Character Conditions]
Character 1
{argument name="character settings" default="(free input here)"}
Character 2
(free input here)
Character 3
(free input here)
Character 4
(free input here)
Character 5
(free input here)
[Background]
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[Output]
With background.
Official setting material level.
Machine-translated — the original is what produced this result.

















