
Anime Character Sheet Reference Prompt
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Translated
Use reference:
One full-body reference image attached with this instruction document
Corresponds to both live-action people or character illustrations
Main text:
Using the attached full-body reference image as the sole character reference, create one 1:1 square shareable and video-reference-compatible simple character sheet. The image should be presentable on its own while serving as a character-locking sheet to confirm the reference person's face, hair, age impression, body type, uniform, and color scheme. Do not include different characters; maintain all character displays as the same person as the reference. Do not create a storyboard.
[Scope of reference image application]
For live-action references, convert to high-quality theatrical anime style while maintaining the reference person's characteristics. For anime or illustration references, finish in high-quality theatrical anime style while maintaining the reference person's characteristics. Inherit facial features, eyes, contours, bangs, hairstyle, hair color, age impression, skin impression, body type, height-to-body ratio, and full-body proportions from the reference image. Maintain the tied or loose hair state, tie position, parting, hair length, and hair strands around the face as per the reference image. Do not inherit the reference image's costume, shoes, accessories, small items, costume color scheme, background, or pose. Do not leave the reference costume's shape, material, decorations, or shoes in the finished image; completely change to this instruction's uniform.
The reference image should be a full-body image where the entire body from head to toe is visible and not mostly hidden.
[Body type locking]
Maintain the reference image's height-to-body ratio, head size, neck length, shoulder width, torso length, waist position and width, arm and leg length, knee position, thigh and calf ratios, body slimness and volume, and full-body silhouette. Limit animation to converting lines, colors, shadows, and textures; do not redesign skeletal structure, body dimensions, or body proportions. Do not reduce head size, elongate legs, shorten torso, change shoulder width or waist position, emphasize waistline, exaggerate chest or hips, slim down, make child-like, or change to another model's body type.
01 FRONT, 02 SIDE, 03 BACK, 04 SPECIAL LOOK: maintain the same height-to-body ratio, skeletal structure, body proportions, and body volume in all. Full-body displays should be drawn at a standard, natural perspective and same eye level. Do not use wide-angle perspective, strong foreshortening, extreme high-angle, or low-angle shots.
[Expression]
High-quality theatrical anime style. Bright and clean, with a refined finish where the character's appeal is conveyed even as a single image for sharing. Do not use cheap TV anime style, mass-produced NPC style, game illustration style, 3D CG style, or expressions that are just simple filters applied to live-action photos.
[Specified costume]
Regardless of the reference image's costume, change to {argument name="制服" default="ネイビー系ブレザー、白シャツ、赤系の細いリボン、グレー系プリーツスカート"}, dark-colored knee-high socks, and {argument name="靴" default="白を基調としたスニーカー"}.
01 FRONT, 02 SIDE, 03 BACK, 04 SPECIAL LOOK: maintain the same uniform, color scheme, length, and shoes in all four full-body displays.
04 SPECIAL LOOK is also not a costume change; it is a full-body 3/4 view wearing the same uniform.
05 FACE: the visible blazer, white shirt, and red ribbon should have the same design and color scheme as the full-body displays.
Do not change the reference person's body type or full-body proportions due to the costume. Do not include school crests, brand logos, excessive frills, or idol costume-style decorations.
[Fixed layout]
The entire composition is two rows: upper 58%, lower 42%. Background is plain white to very light gray. Ensure sufficient margin so that the character and each element do not overlap. Do not change the basic row composition, placement, order, or ratios.
[Upper row: approximately 58%]
Divide the upper row into four horizontal sections with the following ratios:
01 FRONT: 22%
02 SIDE: 22%
03 BACK: 22%
04 SPECIAL LOOK: 34%
01 FRONT, 02 SIDE, 03 BACK: full-body displays from head to toe completely included.
01 FRONT is full-body front view from straight ahead, 02 SIDE is exact 90-degree side view, 03 BACK is full-body back view from straight behind.
01-03 are aligned with the same height impression, height-to-body ratio, body type, costume, camera distance, and eye level. Natural upright posture, with both arms lowered to the sides of the body, not hiding the body type or uniform.
04 SPECIAL LOOK is a larger full-body 3/4 view than 01-03. Wearing the same uniform, with a static pose and natural expression that conveys the character's appeal for sharing, with slight movement. Do not include narrative actions like running, jumping, or fighting.
Only behind 04, you may place a simple, refined flat color or subtle geometric color block in a light accent color chosen from the specified uniform's color palette. Do not include scenery, buildings, interiors, roads, narrative scenes, or time progression.
[Lower row: approximately 42%]
Divide the lower row into 05 FACE at 62% on the left and 06 DESIGN GUIDE at 38% on the right.
[05 FACE]
Arrange three faces—front, three-quarter diagonal, and side—in a horizontal row of the same size. Align the three with the same camera distance, face size, and head position. Use natural, regular expressions that make it easy to confirm facial features, eyes, contours, bangs, hairstyle, hair color, and age impression. This is not for expression variations but for confirming the same person's face and hairstyle from three directions.
[06 DESIGN GUIDE]
Upper 40% is COLOR PALETTE, lower 60% is DETAIL FOCUS.
COLOR PALETTE: based on the reference person and the specified uniform, arrange the five main colors—hair color, skin color, navy blazer, red ribbon, and gray skirt—as neat color swatches. Do not bring colors from the reference image's costume or small items into the color palette. The white shirt and white sneakers are shown within DETAIL FOCUS.
DETAIL FOCUS: consists of three sections of the same size.
Left: white shirt collar and red ribbon
Center: bangs and hairline
Right: white-based sneakers
All based on the specified uniform and character design; do not reproduce the reference image's costume, shoes, or decorations.
[Headings]
Use only the following short English headings:
01 FRONT
02 SIDE
03 BACK
04 SPECIAL LOOK
05 FACE
06 DESIGN GUIDE
COLOR PALETTE
DETAIL FOCUS
Place each heading in the upper left of its corresponding area, in a small, unified font and size. Do not overlay on the character's face, hair, body, or costume. For headings and thin dividing lines, you may use a subtle accent color matching the specified uniform's red ribbon.
[Prohibitions]
Do not add character displays other than the specified four full-body displays, three face displays, and three partial enlargements in DETAIL FOCUS. Do not leave the reference image's costume, shoes, accessories, small items, or costume color scheme in the finished image. Do not change the character's face, hairstyle, body type, height-to-body ratio, or uniform for each display. Do not include unnecessary backgrounds, scenes, or events for character locking. Do not add thick borders, excessive decorations, long descriptions, dialogue, subtitles, logos, or watermarks.
Machine-translated — the original is what produced this result.

















