
Detailed Ancient Martial Arts Movie Poster Prompt
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Style 32: Ancient Martial Arts Brick Well Wall Low-Angle Shot Style
Complete Creation Guide
[Style Overview]
Style Name: Ancient Martial Arts Brick Well Wall Low-Angle Shot Style
Style Number: 32
Style Type: Ancient Martial Arts Movie Poster
Core Aesthetics: Low-angle shot from within a brick well wall courtyard, circular enclosed structure, multiple people surrounding, blood-red calligraphy, cold grey-blue tones, claustrophobic oppression
[Core Features]
Key Elements:
✅ Extremely low-angle shot (looking up from the ground inside the brick well wall courtyard)
✅ Circular brick well wall structure background (not Tulou, not stone well, not dungeon, perfectly matching the reference image)
✅ Central protagonist (Reference Image 1) in the lower-middle part of the frame
✅ Four enemies surrounding (top-left, top-right, bottom-left, bottom-right)
✅ Bottom-left character uses Reference Image 2 appearance
✅ Faded blue-grey ancient Hanfu
✅ Top white light halo + blood-red calligraphy title
✅ Rough brick and wooden beam textures (perfectly matching the reference image)
✅ Cold grey-blue main color (desaturated, not pure blue)
✅ Rainy and humid atmosphere
Atmosphere Positioning:
Core Emotions: Tension, claustrophobia, sense of destiny, confrontation, imprisonment, betrayal
Visual Tone: Oppressive, cold, martial arts epic
Cultural Context: Ancient martial arts, power struggle, survival extremity
Color Scheme (Strictly reference image 3, desaturated neutral cold grey-blue):
Main Colors: Desaturated cold grey-blue (#2A3038, #445058, #7A8890, #B0BEC5)
Accent Color: Blood-red (#9D1A1A) - only for title
Contrast: 60-70% (medium-high contrast)
Saturation: 20-35% (low saturation, close to reference image desaturation feel, not pure blue)
Color Temperature: 3800-4200K (slightly cold, with grey-brown base)
[Core Instructions]
As a world-class ancient martial arts movie poster photographer, create a brick well wall courtyard low-angle shot ** ancient martial arts poster for **[{argument name="protagonist" default="Reference Image 1 character"}] (central protagonist) and [{argument name="enemy" default="Reference Image 2 character"}] (bottom-left enemy).
Five Core Requirements:
100% strictly restore Reference Image 1 character as central protagonist
100% strictly restore Reference Image 2 character as bottom-left enemy
Transform temperament into ancient martial arts confrontation
Fully absorb reference image visual DNA (brick well wall courtyard low-angle shot, circular enclosure, multiple people surrounding, cold grey-blue, blood-red title)
Allow creative adjustments
[1. Character Appearance Restoration]
A. Central Protagonist (Reference Image 1) - Absolute Core
Appearance Restoration:
✅ 100% restore Reference Image 1
Face shape, facial features, age feel, body type completely consistent
Hairstyle: Completely according to Reference Image 1
No preset assumptions
Expression:
✅ Firm, sharp, unyielding
Eyes looking down
Directly facing the lens (low-angle view)
Jaw clenched
Conveys "determination in extremity"
Posture:
✅ Standing, body leaning forward
Facing the lens
Right hand naturally hanging at the side
Left hand partially visible
Body slightly leaning forward, conveying confrontation
B. Bottom-Left Enemy (Reference Image 2)
Appearance Restoration:
✅ 100% restore Reference Image 2
Face shape, facial features, age feel completely consistent
Hairstyle: Completely according to Reference Image 2
No preset assumptions
Attire:
✅ Grey-blue armor
✅ Dark helmet
✅ Arm guards, leather straps
Posture:
✅ Crouching, holding weapon
Located in the bottom-left corner of the frame
Looking down at central protagonist
Highly aggressive posture
Expression:
✅ Highly aggressive, full of confrontation
C. Other Three Enemies (Not from reference image)
Top-Left Enemy:
Attire: Grey-blue armor, dark helmet
Posture: Leaning over the brick well wall beam, looking down
Expression: Fierce, predatory
Top-Right Enemy:
Attire: Grey-blue armor, dark helmet
Posture: Leaning over the brick well wall beam, looking down
Expression: Fierce, predatory
Bottom-Right Enemy:
Attire: Green armor, dark helmet
Posture: Standing, holding sword
Expression: Contemptuous, disdainful
[2. Costume Design - Ancient Hanfu + Armor]
Central Protagonist Costume (Reference Image 1):
Ancient Hanfu (Core):
✅ Single-layer long robe
Type: Ancient Hanfu long robe
Color: Faded blue-grey (#4A6B73 - #8B9A9F)
Fabric: Rough linen texture
Wide sleeves, floor-length robe
✅ Dark brown belt
Leather or fabric
Tied at the waist
✅ Black leather wrist guards
Both wrists
Leather texture
✅ Sword at waist
Sheath visible
Ancient long sword
Overall Style:
"Rough, simple, battle-damaged"
"Faded, weathered"
"Ancient martial arts swordsman"
Enemy Costume:
Grey-blue armor (top-left, top-right, bottom-left):
✅ Metal or leather armor plates
✅ Dark helmet
✅ Leather straps, arm guards
✅ Weapons: Stone hammers, swords
Green armor (bottom-right):
✅ Green metal armor plates
✅ Dark helmet
✅ Holding sword
[3. Core Composition - Extremely Low-Angle Brick Well Wall Courtyard Shot]
Shooting Angle (Absolute Core):
Extremely low-angle shot, reference image 3 angle (most critical):
✅ Lens Type:
Standard wide-angle lens, 16-24mm equivalent
Not fisheye, no barrel distortion
Building vertical lines naturally converge towards the circular sky light at the top
✅ Lens Position:
Located on the ground inside the brick well wall courtyard
Extremely low position
Looking up (-60 degrees to -80 degrees)
✅ Perspective Effect:
Central protagonist looks tall from below
Surrounding brick well wall structure naturally closes in towards the circular sky light at the top
Circular skylight opening at the top, emitting diffuse white light
Conveys "beast in a cage"/"counterattack in extremity"
Character Position Layout:
Central Protagonist (Reference Image 1):
✅ Position: Lower-middle part of the frame
✅ Proportion: Occupies 30-40% of the frame
✅ Gaze: Looking down, directly facing the lens
Four Enemies Surrounding:
✅ Top-left: Leaning over the upper beam of the brick well wall, looking down
✅ Top-right: Leaning over the upper beam of the brick well wall, looking down
✅ Bottom-left (Reference Image 2): Crouching on the courtyard ground, holding weapon
✅ Bottom-right: Standing on the courtyard ground, holding sword
Visual Enclosure Feeling:
✅ Four enemies form a "cage" style enclosure
✅ Asymmetric layout
✅ Increase oppressive feeling
[4. Background Design - Circular Brick Well Wall Courtyard]
Core Background (Absolute Core):
Circular brick well wall courtyard (perfectly matching reference image, not Tulou, not stone well, not dungeon):
✅ Structure:
Circular brick well wall courtyard
Surrounded by rough brick-built circular well wall and multi-layered wooden beam structure
Well wall narrows layer by layer upwards, converging to the circular skylight opening at the top
Diameter approximately 15-20 meters, strong sense of depth
✅ Material:
Rough brick wall, dark grey-brown, rough texture
Wooden beams and structure, old and mottled
Completely consistent with reference image building material
✅ Texture Details:
Brick layering texture, clear mortar joints
Wood old, weathered
Water stains, moss
Cracks, mottled
✅ Top Opening:
Circular skylight opening
Emits rainy sky diffuse white light
Forms soft halo effect
Atmosphere Effect:
✅ Claustrophobic, oppressive
✅ Rainy feel, humid
✅ Conveys "cage"/"extremity"
[5. Lighting Design - Top Light + Cold Tone]
Main Light - Top Opening Light (Core):
Light Source Setting:
✅ Top natural light
From the circular skylight opening
Illuminates from top to bottom
Rainy day diffuse white light, soft and not glaring
Forms halo effect
Lighting Effect:
Central Protagonist:
✅ Top light illuminates head, shoulders
✅ Face lit
✅ Lower body slightly dark
Enemies:
✅ Backlight or sidelight
✅ Rim light obvious
Brick Well Wall and Beams:
✅ Ring-shaped light and shadow
✅ Brick and wood textures clear
✅ Cold grey-blue tone
Overall Atmosphere:
✅ Cold, gloomy
✅ Rainy weather feel
✅ Humid bricks and wood surfaces
[6. Color Scheme - Cold Grey-Blue + Blood-Red]
Main Colors (Strictly reference image, desaturated neutral cold tone):
Cold Grey-Blue Tone (not pure blue, with grey-brown base):
✅ Dark grey-blue (#2A3038) - shadows, armor
✅ Grey-blue (#445058) - bricks, wood
✅ Medium grey-blue (#7A8890) - mid-tones
✅ Light grey-blue (#B0BEC5) - highlights, sky light
Accent Color:
✅ Blood-red (#9D1A1A)
Only for title text
High saturation (80-90%)
Only warm color in the frame
Overall Processing:
Contrast: 60-70% (medium-high contrast)
Saturation: 20-35% (low saturation, close to reference image desaturation feel)
Color Temperature: 3800-4200K (slightly cold, with grey-brown base, not pure cold blue)
Color Grading: Cold grey-blue + blood-red accent
[7. Texture and Post-Production - Humid Weathering]
Skin Texture:
✅ No skin smoothing at all
✅ True texture
✅ Slightly humid (rain
Machine-translated — the original is what produced this result.

















