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Voxel Stop-Motion Character

Voxel Stop-Motion Character

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Create a highly stylized 3D character portrait with a {argument name="style" default="blocky, geometric voxel-like form"} and a {argument name="texture" default="handcrafted clay / foam micro-particle texture"}, inspired by painterly stop-motion aesthetics. Use the person from the ATTACHED REFERENCE PHOTO. Preserve the person’s identity, facial structure, proportions, skin tone, and key features, but reinterpret them into a cuboid, low-poly caricature form with simplified geometry, squared facial planes, and intentionally rigid structure. Apply a dense tactile surface made of tiny bead-like or felted particles across all visible elements for a handcrafted look. Render against a {argument name="background" default="swirling, painterly, post-impressionist background"} with thick directional strokes and vibrant motion, evoking a dreamlike night-sky energy. Lighting should be soft but directional, with warm highlights and gentle shadow falloff to enhance texture depth without realism. The overall look should feel artistic, whimsical, museum-grade, and handcrafted, not photoreal, not Pixar, not vinyl, not glossy CGI. Ultra-high detail, clean edges, intentional stylization, no text, no logos, no watermarks. Aspect ratio 4:5.

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How to use this prompt

Copy the prompt and paste it into GPT Image 2. Keep the composition, lighting and style terms as written — they are what produced this result. Swap the subject or scene details to make it yours, keep the aspect ratio, and attach the reference images the prompt mentions if any. Regenerate two or three times; the strongest version is usually not the first.