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AAA Fighting Game Storyboard Grid

AAA Fighting Game Storyboard Grid

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{
  "instruction": "Use the provided two character images as exact visual references. Preserve identity, face, outfit, proportions, and details perfectly.",
  "concept": "{argument name="game concept" default="AAA fighting game scene presented as a Tekken-style gameplay grid storyboard"}",
  "layout": {
    "type": "3x3 grid",
    "description": "nine panels showing a continuous fight progression with full game UI visible in each frame"
  },
  "panels": [
    "panel 1: dramatic VS screen — character A vs character B, both facing each other, glowing background, versus text in center",
    "panel 2: round start — both fighters in idle stance, READY text on screen",
    "panel 3: FIGHT moment — cinematic spark explosion as fight begins",
    "panel 4: first attack — character A throws a punch with motion blur",
    "panel 5: counter attack — character B kicks with impact sparks",
    "panel 6: combo sequence — multiple hit sparks, motion trails, dynamic camera",
    "panel 7: low health moment — health bar flashing red, tension moment",
    "panel 8: finishing move — slow motion heavy hit, cinematic angle",
    "panel 9: KO screen — opponent falling back, huge KO text, particles flying"
  ],
  "style": "{argument name="art style" default="ultra realistic AAA Tekken-style fighting game, cinematic gameplay rendering, highly detailed characters, realistic lighting"}",
  "camera": "in-game fighting camera, slightly angled side view, dynamic zoom during impacts",
  "environment": "high-end fighting arena, dark background with neon accents, subtle depth, not distracting",
  "ui_elements": {
    "health_bars": "top left and right, detailed, glowing, decreasing across panels",
    "timer": "center top",
    "player_names": "top left and right",
    "round_indicator": "visible",
    "combo_counter": "appears during hits",
    "hit_effects": "sparks, flashes, light streaks",
    "KO_text": "large, bold, center screen in final panel",
    "READY_FIGHT_text": "arcade-style bold typography"
  },
  "effects": [
    "motion blur on attacks",
    "impact sparks",
    "energy trails",
    "camera shake effect",
    "slow motion feeling in finishing hit",
    "screen glow during hits"
  ],
  "color_grading": "{argument name="color grading" default="high contrast, arcade cinematic, vibrant highlights, deep shadows"}",
  "output": "clean 3x3 grid, perfectly aligned panels, full UI visible, no logos, no watermarks"
}
"reference_style": "Tekken 8 gameplay UI, arcade fighting game interface, modern AAA fighting HUD"

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How to use this prompt

Copy the prompt and paste it into GPT Image 2. Keep the composition, lighting and style terms as written — they are what produced this result. Swap the subject or scene details to make it yours, keep the aspect ratio, and attach the reference images the prompt mentions if any. Regenerate two or three times; the strongest version is usually not the first.