
Anime Cybernetic Armor Character Sheet
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# Image Generation Instructions
【Input】Sheet Type: [Design-Oriented / Simple]
If not entered, it is [Design-Oriented]
【Purpose】Use only the one full-body female image attached simultaneously with these instructions as the sole character reference to create one high-quality 2D anime three-view sheet with a fixed armor suit. For real-life characters, maintain the character's identity while converting to 2D anime; if the original image is anime, maintain that character design and anime expression. Do not mix Design-Oriented and Simple simultaneously; generate only the entered sheet type.
【Absolute Fixed】Aspect ratio is 1:1 square. Background is a light neutral gray close to white. The three figures for FRONT/SIDE/BACK are the same character and same armor. Maintain facial features, eye area, nose, mouth area, contours, age impression, skin color, hairstyle, hair color, hair length, bangs, parting, height impression, shoulder width, waist position, torso-to-leg ratio, leg length, overall body ratio, body type, and head-to-body ratio; do not redesign except for the costume change. Do not make the character different, overly beautified, small-headed, long-legged, slimmer, increase muscle mass, or change head-to-body ratio.
【2D Anime Expression】For real-life inputs, convert the entire character from face, hair, skin, hands, armor, to legs into unified high-quality Japanese 2D anime expression. Face should be a clear 2D anime face, not real skin, pore texture, sculptural 3D shading, or figure/doll-like face. Hair should have organized anime-style bunches, shading based on cel painting with subtle gradients. Maintain the armor's metallic feel and gloss, but do not make it photorealistic, 3DCG, or PBR render. If the original image is anime, do not change the art style; maintain the original face, hair, body type, and drawing tendencies.
【Fixed Armor Suit】A streamlined female-type cybernetic exoskeleton that fits naturally without deforming the original body type, not bulky. Not a fabric bodysuit or heavy military powered suit. Main color is deep glossy crimson red, secondary color is pearl white to silver, internal structure is black/gunmetal. Unified with three-layer structure of red hard armor panels, silver-white skeletal parts, and black internal mechanisms. Head maintains the original character's face and hair; helmet, full-face mask, red eye visor, and one-eye mechanization are prohibited. Neck area is black and silver mechanical high neck. Chest has independent rounded red hard armor on left and right, with a white-silver vertical structure in the center; from below the chest to the sides, silver rib-like plates and black internal mechanisms. Abdomen center is a vertical red armor panel, surrounded by black and silver mechanical frames on left and right; waist, pelvis, and hip joints also show white-silver armor and black connection structures. Shoulders have red shoulder armor, upper arms and forearms are red streamlined armor, elbows and connection areas are black-silver internal mechanisms. Hands are five-fingered slender mechanical hands. From thighs to shins are red streamlined armor, with white-silver and black structures inside and around joints; knees are circular mechanical joints. Feet are mechanical high heels continuous from leg armor. Prohibit simple all-red color, fabric suit transformation, costume change, or excessive glow.
【Three-View Continuity】FRONT/SIDE/BACK should be the same armor viewed from different directions. Armor, joints, and color divisions on chest, sides, spine area, shoulders, arms, pelvis, thighs, knees, shins, and heels should naturally connect across the three views following the 3D structure. Do not redesign each view into different designs.
【Pose】FRONT = direct front. Face, shoulders, waist, and feet tips face forward, arms naturally lowered. SIDE = complete 90-degree side view. Face not turned towards camera, no diagonal posture. BACK = complete back view. Do not look back. All three figures include the entire body from top of head to feet tips; crossed arms, crossed legs, pockets, weapons, and action poses are prohibited.
【Design-Oriented】Divide the square into a left main area of about 60% and a right vertical sub-area of about 40%. Left has large FRONT, right is divided into two stacked panels: upper with 02 SIDE, lower with 03 BACK. Right side two panels have the same width and nearly the same height; outer and upper/lower boundaries are organized with thin black frame lines to appear as one vertical block. SIDE and BACK are brought to similar scale; head and feet margins in each panel are aligned, not creating unnecessary large white spaces. Do not remove the right side's framed two-level structure or allow free placement. Fixed in the upper left are two lines of title "CYBERNETIC" and "ARMOR SUIT". First line is large bold sans-serif, second line is smaller. Immediately below, place four color swatches in a horizontal line: crimson red/dark red/silver/black. Each view has 01 FRONT, 02 SIDE, 03 BACK fixed; unify numbers, characters, short horizontal lines, and small dots as common parts. 01 is in the FRONT area, 02 and 03 are near the upper left of each right panel. Fixed in the lower left are thin vertical lines and small mechanical/geometric accents; additional text up to CYBERNETIC/ARMOR SUIT/THREE VIEW. Compose the page with bold titles, delicate ruled lines, large numbers, small dots, and the contrast of neatly arranged right-side panels, not making decorations more prominent than the character. Page design, titles, numbers, lines, frames, swatches, and margin composition are fixed even if the character changes.
【Simple】1:1 square, light gray background close to white and uniform. Left FRONT / Center SIDE / Right BACK are arranged in a horizontal row with equal spacing; align the head positions, feet positions, height, scale, and head-to-body ratio of the three figures. Consist of only the three figures and background; do not include titles, numbers, labels, frames, lines, swatches, icons, face close-ups, detail enlargements, small objects, or a fourth figure. For video reference, prioritize character identity, overall body ratio, armor structure, and distinguishability of front, side, and back views.
【Prohibited】Aspect ratio other than 1:1, making the character different, different armor for each view, SIDE's diagonal orientation or turning, BACK's looking back, cyberborging the face, changing hairstyle/hair color, changing body type/head-to-body ratio, extra limbs, finger fusion, foot loss, character cutting, adding characters other than the three, and mixing Design-Oriented and Simple. In Design-Oriented, also prohibit disappearance of right side two-level frame, free placement of SIDE/BACK, vertical swatch arrangement, title disappearance, and long copy.
【Completion Criteria】Same character, same armor, and high-quality 2D anime expression are consistent across the three views; Design-Oriented has the fixed skeleton of left large FRONT plus right framed SIDE/BACK two-level structure and page density recognizable at a glance. Simple is clear as a three-view sheet for video use with three figures of the same scale.
Machine-translated — the original is what produced this result.

















